User manual APPLE MOTION 5

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Manual abstract: user guide APPLE MOTION 5

Detailed instructions for use are in the User's Guide.

[. . . ] Your rights to the software are governed by the accompanying software license agreement. The owner or authorized user of a valid copy of Motion software may reproduce this publication for the purpose of learning to use such software. No part of this publication may be reproduced or transmitted for commercial purposes, such as selling copies of this publication or for providing paid for support services. Use of the “keyboard” Apple logo (Shift-Option-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement and unfair competition in violation of federal and state laws. [. . . ] Emit At Points: This checkbox is available when any of the following is chosen in the Shape pop-up menu: Line, Rectangle (with Arrangement set to Outline or Random), or Circle (with Arrangement set to Outline or Random), Burst, Spiral, Wave, Geometry, Box (with Arrangement set to Outline), or Sphere (with Arrangement set to Outline). When the Emit At Points checkbox is selected, particles emerge from a limited number of points (as defined in the Points parameter). When the checkbox is deselected, particles may emerge from anywhere on the line or edge. When the Adjust Item tool is selected, the points become visible in the Canvas. When Emit At Points is selected, two additional parameters become available: Points and Offset. Points/Points Per Arm: This slider becomes available when any of the following is chosen in the Shape pop-up menu: Line, Rectangle, Image, or Circle (with Arrangement set to Outline or Random Fill), Burst, Spiral, Wave, or Geometry; in addition, the Emit At Points checkbox must also be selected. For Rectangle or Circle shapes, the particles are emitted from evenly distributed points along the edge of the shape when Outline is chosen from the Pattern pop-up menu. When the Adjust Item tool is selected, the points are visible in the Canvas. Using a large number of points slows your computer’s processing performance. Radius: This slider becomes available when one of the following is chosen in the Shape pop-up menu: Circle, Burst, Spiral, or Sphere. Twists: This slider, available when Spiral is chosen in the Shape pop-up menu, defines the number of turns in the spiral. 700 Chapter 14 Working with Particles Number of Arms: This slider, available when Burst or Spiral is chosen in the Shape pop-up menu, defines the number of branches from which particles are emitted. 70 Amplitude: This slider, available when Wave is chosen in the Shape pop-up menu, defines half the distance from the highest point to the lowest point in the wave. Frequency: This slider, available when Wave is chosen in the Shape pop-up menu, defines the number of waves. Phase: This dial, available when Wave is chosen in the Shape pop-up menu, defines the degrees of the offset of the waves from the start and end points of the path. When set to 0 degrees (default), the wave begins and ends at half the distance from the highest point to the lowest point in the wave. When set to 90 degrees, the wave begins and ends at the highest point in the wave. When set to 90 degrees, the wave begins at the lowest point in the wave. When set to 180 degrees, the waves are the same as 0 degrees, but inverted. Damping: This slider, available when Wave is chosen in the Shape pop-up menu, determines the direction of progressive diminishment of the oscillation of the wave. Positive damping values diminish the wave forward (from left to right); negative values diminish the wave backward (from right to left). Offset: This slider becomes available when any of the following is chosen in the Shape pop-up menu: Line, Rectangle (with Arrangement set to Outline), Circle (with Arrangement set to Outline), Burst, Spiral, Wave, Geometry, or Image. [. . . ] 5 To set customized tool settings for another application, follow steps 2–4 for that application. Using Gestures The following illustration shows the basic gesture anatomy. The green dot represents the start of the gesture; the blue arrow is the direction of your gesture; and the red dot the end of the gesture. Draw the gesture on the tablet, with your pointer in the Motion Canvas or Timeline. [. . . ]

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