User manual ANTARES AUTO-TUNE EVO

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Detailed instructions for use are in the User's Guide.

[. . . ] Pitch Correcting Plug-in Auto-Tune reborn! Owner's Manual ©2008 Antares Audio Technologies. www. antarestech. com Printed in USA Rev 1. 0 PN P23036-0708-M01 The Obligatory Legal Mumbo-Jumbo The Antares Auto-Tune Evo software and this User's Manual are protected by copyright law. Making copies, adaptations, or derivative works without the prior written authorization of Antares Audio Technologies, is prohibited by law and constitutes a punishable violation of the law. Antares Audio Technologies retains all ownership rights to the Auto-Tune Evo software and its documentation. [. . . ] It's similar in function but separate from the Retune Speed control in Automatic Mode. In Graphical Mode, the target pitch is not the scale tone nearest to the input, but rather the blue target pitch object (for Curves and Lines) or the exact note represented by a Note object. The Retune Speed control allows you to specify how quickly Auto-Tune Evo will change the pitch of the input to that of the target pitch curve or Note object pitch. A value of zero will cause the output pitch to precisely track the target pitch of a curve line or be locked to a the pitch of a Note object. Slower values will have the effect of "smoothing out" the target pitch curve. As ever, you should let your ears be your guide to selecting the proper value for each note in a particular performance. Since each correction object (Curve, Line or Note) can have its own independent Retune Speed, the Retune Speed control is only active when at least one correction object is selected. Whenever you select a single correction object, the Retune Speed Control will become active and its data display will show the object's current Retune Speed. If you select multiple objects with different Retune Speeds, the Retune Speed control will move to a value that is an average of the Retune Speeds of all of the selected objects. However, the Retune Speeds of those objects will not be modified until you actually move the Retune Speed control, at which time all of the objects' Retune Speeds will snap to the new value and continue to follow any changes you make to the Retune Speed control. VERY IMpORTANT NOTE: Although it's been mentioned before (and will probably be mentioned again), we can't stress too strongly the extent to which the ability to assign independent Retune Speeds to individual correction objects streamlines Auto-Tune Evo's Graphical Mode workflow and makes it easier than ever to get natural sounding correction results. In the past, your choice was typically picking a Retune Speed that was a "good enough" compromise for an entire track, or painstakingly automating the Retune Speed from phrase to phrase or even note to note (with the attendant cost in time and effort). With independent object Retune Speeds, getting exactly the desired effect for every note of a performance is a quick, simple, and intuitive process. Adjust Vibrato The purpose of this function is to let you quickly and easily change (either increasing or decreasing) the amount of an existing vibrato, while preserving the original shape and character of the vibrato. To use this function, select the I-Beam tool and highlight the range of audio you'd like to edit. A blue correction curve will be created that reflects your setting, along with a green output curve that will be defined by the current default Curves Retune Speed. NOTE: Double-clicking with the I-Beam tool in the pitch or Envelope Graph will highlight all tracked audio. If a correction object already exists in the selected range (as a result of Make Curve, Import Auto, Make Notes, or the use of the Line or Curve tool), that object will be replaced by the Adjust vibrato curve. Consequently, if you need to both modify the vibrato and correct the pitch of a phrase, you should first adjust the vibrato and then manipulate the resulting blue curve to correct the pitch. (If you do it in the opposite order, your vibrato adjustment will wipe out your previously executed pitch 40 correction, often resulting in exclamations of a possibly profane nature. ) The default Adjust vibrato setting is 0. Command (Mac)/Control (PC) clicking the slider will reset it to that value. NOTE: This function is only available when some tracked audio has been selected with the I-Beam tool. ANOTHER NOTE: This function uses the same Stochastic Optimal Linear Estimation Theory as the Auto Mode's Targeting Ignores Vibrato function to attempt to differentiate between vibrato and intended pitch changes. Therefore, you can typically select a portion of your audio containing both vibrato and intended pitch change and the Adjust Vibrato function will scale the vibrato while leaving the intended pitch changes alone. But again, depending on the actual performance, sometimes this will work better than others. If Adjust Vibrato seems to be making changes to parts of the audio you'd like to leave alone, simply Undo the adjustment and use the I-Beam to select only the vibrato portions you wish to edit. The Pitch and Envelope Graph Displays The Pitch Graph Display The Pitch Graph displays the pitch contour of the audio to be processed as well as the pitch correction objects that you create and a plot of the exact output pitch based on each object's current Retune Speed. on this display, the vertical axis represents pitch (with higher notes towards the top) while the horizontal axis represents time. [. . . ] It was in response to this scale that Bach wrote Well-Tempered Clavier. Another derivative of the Pythagorean scale designed to allow arbitrary keys. A variation of the vallotti & Young scale designed to optimize the performance of Bach's Well-Tempered Clavier. · Major: a seven-tone equal tempered major scale. Equal Tempered chromatic: a twelve-tone equal tempered chromatic scale. · · · Historical Tunings · · Ling Lun: a twelve-tone scale dating from 2700 B. C. [. . . ]

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