User manual AAEON TECH MMF2 DEVELOPER

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[. . . ] THE GAMES FACTORY 2 MULTIMEDIA FUSION 2 USER’S MANUAL Health warning : Some people experience epileptic seizures when viewing flashing lights or patterns. These persons may experience seizures while watching TV or playing video games. Consult your doctor before playing video games if you have an epileptic condition. You should read the following terms and conditions carefully before using this software. [. . . ] Like the Backdrop object, contains the “Obstacle” property. Display pushbuttons, radio buttons and check boxes in your application with this object. This powerful object allows you to create dialog boxes and manage them in your application. Open text edit zones on the frame, useful when asking the user for text information. Open explorer windows in your application, to display the content of disc drives. Open list boxes in the frame of your application much like the Combo Box object. Displays and manage a listview control, Microsoft way of displaying lists of items. Change the shape of the application window to whatever you like and create animated items floating on the desktop. Control the size, position of the application window with this object. Retrieve information about the machine, the version of Windows and the environment variables. Create quiz with this object who displays the questions and the answers automatically. Display and edit complex text with this object, and create your own version of Wordpad. Manage the display priority between the different objects of your application. The Event Editor Shown as an array, the event editor is a grid in which you are going to display, create and modify all the events that will bring your frame to life. In the frame editor, you can drop objects and set-up the display of your application. But if you try to run an application immediately after finishing your work in the frame editor, you will notice that very little happens. The moving objects move, and finish by getting out of the display, but nothing reacts to the mouse and the application just stays there doing nothing. The event-editor is the place where you will design and create the logic behind your application. You will be able to detect the different states of the application (collisions, timer, position of the mouse etc. Events are what make Multimedia Fusion so unique: they are a simple yet powerful way of programming. Do not be afraid, there is no programming language in Multimedia Fusion, everything is done with the mouse by point and click. It is the association of one or more conditions and one or more actions. [. . . ] The debugger When your application gets complex, with a lot of objects and a lot of events, sometimes it does not work as you want, due to errors in the logic applied. Multimedia Fusion contains a tool to help you find the problems of your application: the debugger. Goes into pause mode: in this mode you can add objects and see their values. Perform only one step of animation allowing you to see what exactly is happening in the application. [. . . ]

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